THE WORLD✦ECHO ARCHIVE✦BESTIARY
ARPG WORLD DESIGN · IN DEVELOPMENT

Obsidian Warden

A defensive construct in the Xicalan game bestiary, visually bound to the region’s dark mineral architecture.

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FROM THE MYRHA ARCHIVE

WHAT IS KNOWN

A defensive construct in the Xicalan game bestiary, visually bound to the region’s dark mineral architecture.

In Xicalan, salt, stone and relentless light define the terrain. Its desert routes, canyon settlements and sun temples belong to a landscape where water determines every journey.

This field-guide entry draws on MYRHA world and ARPG design notes. It describes setting and atmosphere, not confirmed launch gameplay or events in the published novel.

✧ EDITORIAL NOTE

Spoiler-free setting information. Game-specific details are conceptual and may change.

WORLD ARCHIVE · LOOK CLOSER

THE CREATURE IN THE GAME-WORLD DESIGN

ARPG WORLD DESIGN · NOT NOVEL PLOT
Obsidian Warden — editorial concept illustration
Obsidian Warden · Illustrative interpretation; not final creature design
ITS SURROUNDINGS

Xicalan Reach

Ash palms, thorn scrub, night cactus and sparse desert flowers are recorded in the design notes. Salt lizards, scorpions and sun hawks are among the regional animals. Species and encounters specific to the game are labelled accordingly.

Note: This dossier links existing documented characteristics. It does not fabricate biology, hidden truths or later events from the novel.

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