THE WORLD✦ECHO ARCHIVE✦FAUNA
ARPG WORLD DESIGN · IN DEVELOPMENT

Sun Falcon

Birds of prey named in the Txolqan and Sunscar field notes, crossing the open air above stone and salt.

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FROM THE MYRHA ARCHIVE

WHAT IS KNOWN

Birds of prey named in the Txolqan and Sunscar field notes, crossing the open air above stone and salt.

In Xicalan, salt, stone and relentless light define the terrain. Its desert routes, canyon settlements and sun temples belong to a landscape where water determines every journey.

This field-guide entry draws on MYRHA world and ARPG design notes. It describes setting and atmosphere, not confirmed launch gameplay or events in the published novel.

✧ EDITORIAL NOTE

Spoiler-free setting information. Game-specific details are conceptual and may change.

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THE ANIMAL IN ITS HABITAT

ARPG WORLD DESIGN · NOT NOVEL PLOT
Sun Falcon — editorial concept illustration
Sun Falcon · Illustrative interpretation; not final creature design
ITS SURROUNDINGS

Xicalan Reach

Ash palms, thorn scrub, night cactus and sparse desert flowers are recorded in the design notes. Salt lizards, scorpions and sun hawks are among the regional animals. Species and encounters specific to the game are labelled accordingly.

Note: This dossier links existing documented characteristics. It does not fabricate biology, hidden truths or later events from the novel.

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