WHAT IS KNOWN
The elevated streets of Grauwall gather stone residences, watchful gates and the sound of bells above the canals.
In Graufeld, the Veld, its marshes and the bell towers of Grauwall shape daily life. Walls, canals and old roads are as much a part of the region as its complicated loyalties.
This field-guide entry draws on MYRHA world and ARPG design notes. It describes setting and atmosphere, not confirmed launch gameplay or events in the published novel.
Spoiler-free setting information. Game-specific details are conceptual and may change.






